Press n or j to go to the next uncovered block, b, p or k for the previous block.
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project at: * https://github.com/Dash-Industry-Forum/dash.js/blob/development/externals/cea608-parser.js * https://github.com/Dash-Industry-Forum/dash.js/commit/8269b26a761e0853bb21d78780ed945144ecdd4d#diff-71bc295a2d6b6b7093a1d3290d53a4b2 * * The original copyright appears below: * * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and contributor * rights, including patent rights, and no such rights are granted under this license. * * Copyright (c) 2015-2016, DASH Industry Forum. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * 2. Neither the name of Dash Industry Forum nor the names of its * contributors may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * Exceptions from regular ASCII. CodePoints are mapped to UTF-16 codes */ let specialCea608CharsCodes = { 0x2a: 0xe1, // lowercase a, acute accent 0x5c: 0xe9, // lowercase e, acute accent 0x5e: 0xed, // lowercase i, acute accent 0x5f: 0xf3, // lowercase o, acute accent 0x60: 0xfa, // lowercase u, acute accent 0x7b: 0xe7, // lowercase c with cedilla 0x7c: 0xf7, // division symbol 0x7d: 0xd1, // uppercase N tilde 0x7e: 0xf1, // lowercase n tilde 0x7f: 0x2588, // Full block // THIS BLOCK INCLUDES THE 16 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS // THAT COME FROM HI BYTE=0x11 AND LOW BETWEEN 0x30 AND 0x3F // THIS MEANS THAT \x50 MUST BE ADDED TO THE VALUES 0x80: 0xae, // Registered symbol (R) 0x81: 0xb0, // degree sign 0x82: 0xbd, // 1/2 symbol 0x83: 0xbf, // Inverted (open) question mark 0x84: 0x2122, // Trademark symbol (TM) 0x85: 0xa2, // Cents symbol 0x86: 0xa3, // Pounds sterling 0x87: 0x266a, // Music 8'th note 0x88: 0xe0, // lowercase a, grave accent 0x89: 0x20, // transparent space (regular) 0x8a: 0xe8, // lowercase e, grave accent 0x8b: 0xe2, // lowercase a, circumflex accent 0x8c: 0xea, // lowercase e, circumflex accent 0x8d: 0xee, // lowercase i, circumflex accent 0x8e: 0xf4, // lowercase o, circumflex accent 0x8f: 0xfb, // lowercase u, circumflex accent // THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS // THAT COME FROM HI BYTE=0x12 AND LOW BETWEEN 0x20 AND 0x3F 0x90: 0xc1, // capital letter A with acute 0x91: 0xc9, // capital letter E with acute 0x92: 0xd3, // capital letter O with acute 0x93: 0xda, // capital letter U with acute 0x94: 0xdc, // capital letter U with diaresis 0x95: 0xfc, // lowercase letter U with diaeresis 0x96: 0x2018, // opening single quote 0x97: 0xa1, // inverted exclamation mark 0x98: 0x2a, // asterisk 0x99: 0x2019, // closing single quote 0x9a: 0x2501, // box drawings heavy horizontal 0x9b: 0xa9, // copyright sign 0x9c: 0x2120, // Service mark 0x9d: 0x2022, // (round) bullet 0x9e: 0x201c, // Left double quotation mark 0x9f: 0x201d, // Right double quotation mark 0xa0: 0xc0, // uppercase A, grave accent 0xa1: 0xc2, // uppercase A, circumflex 0xa2: 0xc7, // uppercase C with cedilla 0xa3: 0xc8, // uppercase E, grave accent 0xa4: 0xca, // uppercase E, circumflex 0xa5: 0xcb, // capital letter E with diaresis 0xa6: 0xeb, // lowercase letter e with diaresis 0xa7: 0xce, // uppercase I, circumflex 0xa8: 0xcf, // uppercase I, with diaresis 0xa9: 0xef, // lowercase i, with diaresis 0xaa: 0xd4, // uppercase O, circumflex 0xab: 0xd9, // uppercase U, grave accent 0xac: 0xf9, // lowercase u, grave accent 0xad: 0xdb, // uppercase U, circumflex 0xae: 0xab, // left-pointing double angle quotation mark 0xaf: 0xbb, // right-pointing double angle quotation mark // THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS // THAT COME FROM HI BYTE=0x13 AND LOW BETWEEN 0x20 AND 0x3F 0xb0: 0xc3, // Uppercase A, tilde 0xb1: 0xe3, // Lowercase a, tilde 0xb2: 0xcd, // Uppercase I, acute accent 0xb3: 0xcc, // Uppercase I, grave accent 0xb4: 0xec, // Lowercase i, grave accent 0xb5: 0xd2, // Uppercase O, grave accent 0xb6: 0xf2, // Lowercase o, grave accent 0xb7: 0xd5, // Uppercase O, tilde 0xb8: 0xf5, // Lowercase o, tilde 0xb9: 0x7b, // Open curly brace 0xba: 0x7d, // Closing curly brace 0xbb: 0x5c, // Backslash 0xbc: 0x5e, // Caret 0xbd: 0x5f, // Underscore 0xbe: 0x7c, // Pipe (vertical line) 0xbf: 0x223c, // Tilde operator 0xc0: 0xc4, // Uppercase A, umlaut 0xc1: 0xe4, // Lowercase A, umlaut 0xc2: 0xd6, // Uppercase O, umlaut 0xc3: 0xf6, // Lowercase o, umlaut 0xc4: 0xdf, // Esszett (sharp S) 0xc5: 0xa5, // Yen symbol 0xc6: 0xa4, // Generic currency sign 0xc7: 0x2503, // Box drawings heavy vertical 0xc8: 0xc5, // Uppercase A, ring 0xc9: 0xe5, // Lowercase A, ring 0xca: 0xd8, // Uppercase O, stroke 0xcb: 0xf8, // Lowercase o, strok 0xcc: 0x250f, // Box drawings heavy down and right 0xcd: 0x2513, // Box drawings heavy down and left 0xce: 0x2517, // Box drawings heavy up and right 0xcf: 0x251b // Box drawings heavy up and left }; /** * Utils */ let getCharForByte = function (byte) { let charCode = byte; if (specialCea608CharsCodes.hasOwnProperty(byte)) charCode = specialCea608CharsCodes[byte]; return String.fromCharCode(charCode); }; let NR_ROWS = 15, NR_COLS = 100; // Tables to look up row from PAC data let rowsLowCh1 = { 0x11: 1, 0x12: 3, 0x15: 5, 0x16: 7, 0x17: 9, 0x10: 11, 0x13: 12, 0x14: 14 }; let rowsHighCh1 = { 0x11: 2, 0x12: 4, 0x15: 6, 0x16: 8, 0x17: 10, 0x13: 13, 0x14: 15 }; let rowsLowCh2 = { 0x19: 1, 0x1A: 3, 0x1D: 5, 0x1E: 7, 0x1F: 9, 0x18: 11, 0x1B: 12, 0x1C: 14 }; let rowsHighCh2 = { 0x19: 2, 0x1A: 4, 0x1D: 6, 0x1E: 8, 0x1F: 10, 0x1B: 13, 0x1C: 15 }; let backgroundColors = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'black', 'transparent']; /** * Simple logger class to be able to write with time-stamps and filter on level. */ let logger = { verboseFilter: { 'DATA': 3, 'DEBUG': 3, 'INFO': 2, 'WARNING': 2, 'TEXT': 1, 'ERROR': 0 }, time: null, verboseLevel: 0, // Only write errors setTime: function (newTime) { this.time = newTime; }, log: function (severity, msg) { let minLevel = this.verboseFilter[severity]; if (this.verboseLevel >= minLevel) console.log(this.time + ' [' + severity + '] ' + msg); } }; let numArrayToHexArray = function (numArray) { let hexArray = []; for (let j = 0; j < numArray.length; j++) hexArray.push(numArray[j].toString(16)); return hexArray; }; class PenState { constructor (foreground, underline, italics, background, flash) { this.foreground = foreground || 'white'; this.underline = underline || false; this.italics = italics || false; this.background = background || 'black'; this.flash = flash || false; } reset () { this.foreground = 'white'; this.underline = false; this.italics = false; this.background = 'black'; this.flash = false; } setStyles (styles) { let attribs = ['foreground', 'underline', 'italics', 'background', 'flash']; for (let i = 0; i < attribs.length; i++) { let style = attribs[i]; if (styles.hasOwnProperty(style)) this[style] = styles[style]; } } isDefault () { return (this.foreground === 'white' && !this.underline && !this.italics && this.background === 'black' && !this.flash); } equals (other) { return ((this.foreground === other.foreground) && (this.underline === other.underline) && (this.italics === other.italics) && (this.background === other.background) && (this.flash === other.flash)); } copy (newPenState) { this.foreground = newPenState.foreground; this.underline = newPenState.underline; this.italics = newPenState.italics; this.background = newPenState.background; this.flash = newPenState.flash; } toString () { return ('color=' + this.foreground + ', underline=' + this.underline + ', italics=' + this.italics + ', background=' + this.background + ', flash=' + this.flash); } } /** * Unicode character with styling and background. * @constructor */ class StyledUnicodeChar { constructor (uchar, foreground, underline, italics, background, flash) { this.uchar = uchar || ' '; // unicode character this.penState = new PenState(foreground, underline, italics, background, flash); } reset () { this.uchar = ' '; this.penState.reset(); } setChar (uchar, newPenState) { this.uchar = uchar; this.penState.copy(newPenState); } setPenState (newPenState) { this.penState.copy(newPenState); } equals (other) { return this.uchar === other.uchar && this.penState.equals(other.penState); } copy (newChar) { this.uchar = newChar.uchar; this.penState.copy(newChar.penState); } isEmpty () { return this.uchar === ' ' && this.penState.isDefault(); } } /** * CEA-608 row consisting of NR_COLS instances of StyledUnicodeChar. * @constructor */ class Row { constructor () { this.chars = []; for (let i = 0; i < NR_COLS; i++) this.chars.push(new StyledUnicodeChar()); this.pos = 0; this.currPenState = new PenState(); } equals (other) { let equal = true; for (let i = 0; i < NR_COLS; i++) { if (!this.chars[i].equals(other.chars[i])) { equal = false; break; } } return equal; } copy (other) { for (let i = 0; i < NR_COLS; i++) this.chars[i].copy(other.chars[i]); } isEmpty () { let empty = true; for (let i = 0; i < NR_COLS; i++) { if (!this.chars[i].isEmpty()) { empty = false; break; } } return empty; } /** * Set the cursor to a valid column. */ setCursor (absPos) { if (this.pos !== absPos) this.pos = absPos; if (this.pos < 0) { logger.log('ERROR', 'Negative cursor position ' + this.pos); this.pos = 0; } else if (this.pos > NR_COLS) { logger.log('ERROR', 'Too large cursor position ' + this.pos); this.pos = NR_COLS; } } /** * Move the cursor relative to current position. */ moveCursor (relPos) { let newPos = this.pos + relPos; if (relPos > 1) { for (let i = this.pos + 1; i < newPos + 1; i++) this.chars[i].setPenState(this.currPenState); } this.setCursor(newPos); } /** * Backspace, move one step back and clear character. */ backSpace () { this.moveCursor(-1); this.chars[this.pos].setChar(' ', this.currPenState); } insertChar (byte) { if (byte >= 0x90) { // Extended char this.backSpace(); } let char = getCharForByte(byte); if (this.pos >= NR_COLS) { logger.log('ERROR', 'Cannot insert ' + byte.toString(16) + ' (' + char + ') at position ' + this.pos + '. Skipping it!'); return; } this.chars[this.pos].setChar(char, this.currPenState); this.moveCursor(1); } clearFromPos (startPos) { let i; for (i = startPos; i < NR_COLS; i++) this.chars[i].reset(); } clear () { this.clearFromPos(0); this.pos = 0; this.currPenState.reset(); } clearToEndOfRow () { this.clearFromPos(this.pos); } getTextString () { let chars = []; let empty = true; for (let i = 0; i < NR_COLS; i++) { let char = this.chars[i].uchar; if (char !== ' ') empty = false; chars.push(char); } if (empty) return ''; else return chars.join(''); } setPenStyles (styles) { this.currPenState.setStyles(styles); let currChar = this.chars[this.pos]; currChar.setPenState(this.currPenState); } } /** * Keep a CEA-608 screen of 32x15 styled characters * @constructor */ class CaptionScreen { constructor () { this.rows = []; for (let i = 0; i < NR_ROWS; i++) this.rows.push(new Row()); // Note that we use zero-based numbering (0-14) this.currRow = NR_ROWS - 1; this.nrRollUpRows = null; this.reset(); } reset () { for (let i = 0; i < NR_ROWS; i++) this.rows[i].clear(); this.currRow = NR_ROWS - 1; } equals (other) { let equal = true; for (let i = 0; i < NR_ROWS; i++) { if (!this.rows[i].equals(other.rows[i])) { equal = false; break; } } return equal; } copy (other) { for (let i = 0; i < NR_ROWS; i++) this.rows[i].copy(other.rows[i]); } isEmpty () { let empty = true; for (let i = 0; i < NR_ROWS; i++) { if (!this.rows[i].isEmpty()) { empty = false; break; } } return empty; } backSpace () { let row = this.rows[this.currRow]; row.backSpace(); } clearToEndOfRow () { let row = this.rows[this.currRow]; row.clearToEndOfRow(); } /** * Insert a character (without styling) in the current row. */ insertChar (char) { let row = this.rows[this.currRow]; row.insertChar(char); } setPen (styles) { let row = this.rows[this.currRow]; row.setPenStyles(styles); } moveCursor (relPos) { let row = this.rows[this.currRow]; row.moveCursor(relPos); } setCursor (absPos) { logger.log('INFO', 'setCursor: ' + absPos); let row = this.rows[this.currRow]; row.setCursor(absPos); } setPAC (pacData) { logger.log('INFO', 'pacData = ' + JSON.stringify(pacData)); let newRow = pacData.row - 1; if (this.nrRollUpRows && newRow < this.nrRollUpRows - 1) newRow = this.nrRollUpRows - 1; // Make sure this only affects Roll-up Captions by checking this.nrRollUpRows if (this.nrRollUpRows && this.currRow !== newRow) { // clear all rows first for (let i = 0; i < NR_ROWS; i++) this.rows[i].clear(); // Copy this.nrRollUpRows rows from lastOutputScreen and place it in the newRow location // topRowIndex - the start of rows to copy (inclusive index) let topRowIndex = this.currRow + 1 - (this.nrRollUpRows); // We only copy if the last position was already shown. // We use the cueStartTime value to check this. const lastOutputScreen = this.lastOutputScreen; if (lastOutputScreen) { let prevLineTime = lastOutputScreen.rows[topRowIndex].cueStartTime; if (prevLineTime && prevLineTime < logger.time) { for (let i = 0; i < this.nrRollUpRows; i++) this.rows[newRow - this.nrRollUpRows + i + 1].copy(lastOutputScreen.rows[topRowIndex + i]); } } } this.currRow = newRow; let row = this.rows[this.currRow]; if (pacData.indent !== null) { let indent = pacData.indent; let prevPos = Math.max(indent - 1, 0); row.setCursor(pacData.indent); pacData.color = row.chars[prevPos].penState.foreground; } let styles = { foreground: pacData.color, underline: pacData.underline, italics: pacData.italics, background: 'black', flash: false }; this.setPen(styles); } /** * Set background/extra foreground, but first do back_space, and then insert space (backwards compatibility). */ setBkgData (bkgData) { logger.log('INFO', 'bkgData = ' + JSON.stringify(bkgData)); this.backSpace(); this.setPen(bkgData); this.insertChar(0x20); // Space } setRollUpRows (nrRows) { this.nrRollUpRows = nrRows; } rollUp () { if (this.nrRollUpRows === null) { logger.log('DEBUG', 'roll_up but nrRollUpRows not set yet'); return; // Not properly setup } logger.log('TEXT', this.getDisplayText()); let topRowIndex = this.currRow + 1 - this.nrRollUpRows; let topRow = this.rows.splice(topRowIndex, 1)[0]; topRow.clear(); this.rows.splice(this.currRow, 0, topRow); logger.log('INFO', 'Rolling up'); // logger.log('TEXT', this.get_display_text()) } /** * Get all non-empty rows with as unicode text. */ getDisplayText (asOneRow) { asOneRow = asOneRow || false; let displayText = []; let text = ''; let rowNr = -1; for (let i = 0; i < NR_ROWS; i++) { let rowText = this.rows[i].getTextString(); if (rowText) { rowNr = i + 1; if (asOneRow) displayText.push('Row ' + rowNr + ': \'' + rowText + '\''); else displayText.push(rowText.trim()); } } if (displayText.length > 0) { if (asOneRow) text = '[' + displayText.join(' | ') + ']'; else text = displayText.join('\n'); } return text; } getTextAndFormat () { return this.rows; } } // var modes = ['MODE_ROLL-UP', 'MODE_POP-ON', 'MODE_PAINT-ON', 'MODE_TEXT']; class Cea608Channel { constructor (channelNumber, outputFilter) { this.chNr = channelNumber; this.outputFilter = outputFilter; this.mode = null; this.verbose = 0; this.displayedMemory = new CaptionScreen(); this.nonDisplayedMemory = new CaptionScreen(); this.lastOutputScreen = new CaptionScreen(); this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1]; this.writeScreen = this.displayedMemory; this.mode = null; this.cueStartTime = null; // Keeps track of where a cue started. } reset () { this.mode = null; this.displayedMemory.reset(); this.nonDisplayedMemory.reset(); this.lastOutputScreen.reset(); this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1]; this.writeScreen = this.displayedMemory; this.mode = null; this.cueStartTime = null; this.lastCueEndTime = null; } getHandler () { return this.outputFilter; } setHandler (newHandler) { this.outputFilter = newHandler; } setPAC (pacData) { this.writeScreen.setPAC(pacData); } setBkgData (bkgData) { this.writeScreen.setBkgData(bkgData); } setMode (newMode) { if (newMode === this.mode) return; this.mode = newMode; logger.log('INFO', 'MODE=' + newMode); if (this.mode === 'MODE_POP-ON') { this.writeScreen = this.nonDisplayedMemory; } else { this.writeScreen = this.displayedMemory; this.writeScreen.reset(); } if (this.mode !== 'MODE_ROLL-UP') { this.displayedMemory.nrRollUpRows = null; this.nonDisplayedMemory.nrRollUpRows = null; } this.mode = newMode; } insertChars (chars) { for (let i = 0; i < chars.length; i++) this.writeScreen.insertChar(chars[i]); let screen = this.writeScreen === this.displayedMemory ? 'DISP' : 'NON_DISP'; logger.log('INFO', screen + ': ' + this.writeScreen.getDisplayText(true)); if (this.mode === 'MODE_PAINT-ON' || this.mode === 'MODE_ROLL-UP') { logger.log('TEXT', 'DISPLAYED: ' + this.displayedMemory.getDisplayText(true)); this.outputDataUpdate(); } } ccRCL () { // Resume Caption Loading (switch mode to Pop On) logger.log('INFO', 'RCL - Resume Caption Loading'); this.setMode('MODE_POP-ON'); } ccBS () { // BackSpace logger.log('INFO', 'BS - BackSpace'); if (this.mode === 'MODE_TEXT') return; this.writeScreen.backSpace(); if (this.writeScreen === this.displayedMemory) this.outputDataUpdate(); } ccAOF () { // Reserved (formerly Alarm Off) } ccAON () { // Reserved (formerly Alarm On) } ccDER () { // Delete to End of Row logger.log('INFO', 'DER- Delete to End of Row'); this.writeScreen.clearToEndOfRow(); this.outputDataUpdate(); } ccRU (nrRows) { // Roll-Up Captions-2,3,or 4 Rows logger.log('INFO', 'RU(' + nrRows + ') - Roll Up'); this.writeScreen = this.displayedMemory; this.setMode('MODE_ROLL-UP'); this.writeScreen.setRollUpRows(nrRows); } ccFON () { // Flash On logger.log('INFO', 'FON - Flash On'); this.writeScreen.setPen({ flash: true }); } ccRDC () { // Resume Direct Captioning (switch mode to PaintOn) logger.log('INFO', 'RDC - Resume Direct Captioning'); this.setMode('MODE_PAINT-ON'); } ccTR () { // Text Restart in text mode (not supported, however) logger.log('INFO', 'TR'); this.setMode('MODE_TEXT'); } ccRTD () { // Resume Text Display in Text mode (not supported, however) logger.log('INFO', 'RTD'); this.setMode('MODE_TEXT'); } ccEDM () { // Erase Displayed Memory logger.log('INFO', 'EDM - Erase Displayed Memory'); this.displayedMemory.reset(); this.outputDataUpdate(true); } ccCR () { // Carriage Return logger.log('CR - Carriage Return'); this.writeScreen.rollUp(); this.outputDataUpdate(true); } ccENM () { // Erase Non-Displayed Memory logger.log('INFO', 'ENM - Erase Non-displayed Memory'); this.nonDisplayedMemory.reset(); } ccEOC () { // End of Caption (Flip Memories) logger.log('INFO', 'EOC - End Of Caption'); if (this.mode === 'MODE_POP-ON') { let tmp = this.displayedMemory; this.displayedMemory = this.nonDisplayedMemory; this.nonDisplayedMemory = tmp; this.writeScreen = this.nonDisplayedMemory; logger.log('TEXT', 'DISP: ' + this.displayedMemory.getDisplayText()); } this.outputDataUpdate(true); } ccTO (nrCols) { // Tab Offset 1,2, or 3 columns logger.log('INFO', 'TO(' + nrCols + ') - Tab Offset'); this.writeScreen.moveCursor(nrCols); } ccMIDROW (secondByte) { // Parse MIDROW command let styles = { flash: false }; styles.underline = secondByte % 2 === 1; styles.italics = secondByte >= 0x2e; if (!styles.italics) { let colorIndex = Math.floor(secondByte / 2) - 0x10; let colors = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta']; styles.foreground = colors[colorIndex]; } else { styles.foreground = 'white'; } logger.log('INFO', 'MIDROW: ' + JSON.stringify(styles)); this.writeScreen.setPen(styles); } outputDataUpdate (dispatch = false) { let t = logger.time; if (t === null) return; if (this.outputFilter) { if (this.cueStartTime === null && !this.displayedMemory.isEmpty()) { // Start of a new cue this.cueStartTime = t; } else { if (!this.displayedMemory.equals(this.lastOutputScreen)) { if (this.outputFilter.newCue) { this.outputFilter.newCue(this.cueStartTime, t, this.lastOutputScreen); if (dispatch === true && this.outputFilter.dispatchCue) this.outputFilter.dispatchCue(); } this.cueStartTime = this.displayedMemory.isEmpty() ? null : t; } } this.lastOutputScreen.copy(this.displayedMemory); } } cueSplitAtTime (t) { if (this.outputFilter) { if (!this.displayedMemory.isEmpty()) { if (this.outputFilter.newCue) this.outputFilter.newCue(this.cueStartTime, t, this.displayedMemory); this.cueStartTime = t; } } } } class Cea608Parser { constructor (field, out1, out2) { this.field = field || 1; this.outputs = [out1, out2]; this.channels = [new Cea608Channel(1, out1), new Cea608Channel(2, out2)]; this.currChNr = -1; // Will be 1 or 2 this.lastCmdA = null; // First byte of last command this.lastCmdB = null; // Second byte of last command this.bufferedData = []; this.startTime = null; this.lastTime = null; this.dataCounters = { 'padding': 0, 'char': 0, 'cmd': 0, 'other': 0 }; } getHandler (index) { return this.channels[index].getHandler(); } setHandler (index, newHandler) { this.channels[index].setHandler(newHandler); } /** * Add data for time t in forms of list of bytes (unsigned ints). The bytes are treated as pairs. */ addData (t, byteList) { let cmdFound, a, b, charsFound = false; this.lastTime = t; logger.setTime(t); for (let i = 0; i < byteList.length; i += 2) { a = byteList[i] & 0x7f; b = byteList[i + 1] & 0x7f; if (a === 0 && b === 0) { this.dataCounters.padding += 2; continue; } else { logger.log('DATA', '[' + numArrayToHexArray([byteList[i], byteList[i + 1]]) + '] -> (' + numArrayToHexArray([a, b]) + ')'); } cmdFound = this.parseCmd(a, b); if (!cmdFound) cmdFound = this.parseMidrow(a, b); if (!cmdFound) cmdFound = this.parsePAC(a, b); if (!cmdFound) cmdFound = this.parseBackgroundAttributes(a, b); if (!cmdFound) { charsFound = this.parseChars(a, b); if (charsFound) { if (this.currChNr && this.currChNr >= 0) { let channel = this.channels[this.currChNr - 1]; channel.insertChars(charsFound); } else { logger.log('WARNING', 'No channel found yet. TEXT-MODE?'); } } } if (cmdFound) { this.dataCounters.cmd += 2; } else if (charsFound) { this.dataCounters.char += 2; } else { this.dataCounters.other += 2; logger.log('WARNING', 'Couldn\'t parse cleaned data ' + numArrayToHexArray([a, b]) + ' orig: ' + numArrayToHexArray([byteList[i], byteList[i + 1]])); } } } /** * Parse Command. * @returns {Boolean} Tells if a command was found */ parseCmd (a, b) { let chNr = null; let cond1 = (a === 0x14 || a === 0x1C) && (b >= 0x20 && b <= 0x2F); let cond2 = (a === 0x17 || a === 0x1F) && (b >= 0x21 && b <= 0x23); if (!(cond1 || cond2)) return false; if (a === this.lastCmdA && b === this.lastCmdB) { this.lastCmdA = null; this.lastCmdB = null; // Repeated commands are dropped (once) logger.log('DEBUG', 'Repeated command (' + numArrayToHexArray([a, b]) + ') is dropped'); return true; } if (a === 0x14 || a === 0x17) chNr = 1; else chNr = 2; // (a === 0x1C || a=== 0x1f) let channel = this.channels[chNr - 1]; if (a === 0x14 || a === 0x1C) { if (b === 0x20) channel.ccRCL(); else if (b === 0x21) channel.ccBS(); else if (b === 0x22) channel.ccAOF(); else if (b === 0x23) channel.ccAON(); else if (b === 0x24) channel.ccDER(); else if (b === 0x25) channel.ccRU(2); else if (b === 0x26) channel.ccRU(3); else if (b === 0x27) channel.ccRU(4); else if (b === 0x28) channel.ccFON(); else if (b === 0x29) channel.ccRDC(); else if (b === 0x2A) channel.ccTR(); else if (b === 0x2B) channel.ccRTD(); else if (b === 0x2C) channel.ccEDM(); else if (b === 0x2D) channel.ccCR(); else if (b === 0x2E) channel.ccENM(); else if (b === 0x2F) channel.ccEOC(); } else { // a == 0x17 || a == 0x1F channel.ccTO(b - 0x20); } this.lastCmdA = a; this.lastCmdB = b; this.currChNr = chNr; return true; } /** * Parse midrow styling command * @returns {Boolean} */ parseMidrow (a, b) { let chNr = null; if (((a === 0x11) || (a === 0x19)) && b >= 0x20 && b <= 0x2f) { if (a === 0x11) chNr = 1; else chNr = 2; if (chNr !== this.currChNr) { logger.log('ERROR', 'Mismatch channel in midrow parsing'); return false; } let channel = this.channels[chNr - 1]; channel.ccMIDROW(b); logger.log('DEBUG', 'MIDROW (' + numArrayToHexArray([a, b]) + ')'); return true; } return false; } /** * Parse Preable Access Codes (Table 53). * @returns {Boolean} Tells if PAC found */ parsePAC (a, b) { let chNr = null; let row = null; let case1 = ((a >= 0x11 && a <= 0x17) || (a >= 0x19 && a <= 0x1F)) && (b >= 0x40 && b <= 0x7F); let case2 = (a === 0x10 || a === 0x18) && (b >= 0x40 && b <= 0x5F); if (!(case1 || case2)) return false; if (a === this.lastCmdA && b === this.lastCmdB) { this.lastCmdA = null; this.lastCmdB = null; return true; // Repeated commands are dropped (once) } chNr = (a <= 0x17) ? 1 : 2; if (b >= 0x40 && b <= 0x5F) { row = (chNr === 1) ? rowsLowCh1[a] : rowsLowCh2[a]; } else { // 0x60 <= b <= 0x7F row = (chNr === 1) ? rowsHighCh1[a] : rowsHighCh2[a]; } let pacData = this.interpretPAC(row, b); let channel = this.channels[chNr - 1]; channel.setPAC(pacData); this.lastCmdA = a; this.lastCmdB = b; this.currChNr = chNr; return true; } /** * Interpret the second byte of the pac, and return the information. * @returns {Object} pacData with style parameters. */ interpretPAC (row, byte) { let pacIndex = byte; let pacData = { color: null, italics: false, indent: null, underline: false, row: row }; if (byte > 0x5F) pacIndex = byte - 0x60; else pacIndex = byte - 0x40; pacData.underline = (pacIndex & 1) === 1; if (pacIndex <= 0xd) { pacData.color = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'white'][Math.floor(pacIndex / 2)]; } else if (pacIndex <= 0xf) { pacData.italics = true; pacData.color = 'white'; } else { pacData.indent = (Math.floor((pacIndex - 0x10) / 2)) * 4; } return pacData; // Note that row has zero offset. The spec uses 1. } /** * Parse characters. * @returns An array with 1 to 2 codes corresponding to chars, if found. null otherwise. */ parseChars (a, b) { let channelNr = null, charCodes = null, charCode1 = null; if (a >= 0x19) { channelNr = 2; charCode1 = a - 8; } else { channelNr = 1; charCode1 = a; } if (charCode1 >= 0x11 && charCode1 <= 0x13) { // Special character let oneCode = b; if (charCode1 === 0x11) oneCode = b + 0x50; else if (charCode1 === 0x12) oneCode = b + 0x70; else oneCode = b + 0x90; logger.log('INFO', 'Special char \'' + getCharForByte(oneCode) + '\' in channel ' + channelNr); charCodes = [oneCode]; } else if (a >= 0x20 && a <= 0x7f) { charCodes = (b === 0) ? [a] : [a, b]; } if (charCodes) { let hexCodes = numArrayToHexArray(charCodes); logger.log('DEBUG', 'Char codes = ' + hexCodes.join(',')); this.lastCmdA = null; this.lastCmdB = null; } return charCodes; } /** * Parse extended background attributes as well as new foreground color black. * @returns{Boolean} Tells if background attributes are found */ parseBackgroundAttributes (a, b) { let bkgData, index, chNr, channel; let case1 = (a === 0x10 || a === 0x18) && (b >= 0x20 && b <= 0x2f); let case2 = (a === 0x17 || a === 0x1f) && (b >= 0x2d && b <= 0x2f); if (!(case1 || case2)) return false; bkgData = {}; if (a === 0x10 || a === 0x18) { index = Math.floor((b - 0x20) / 2); bkgData.background = backgroundColors[index]; if (b % 2 === 1) bkgData.background = bkgData.background + '_semi'; } else if (b === 0x2d) { bkgData.background = 'transparent'; } else { bkgData.foreground = 'black'; if (b === 0x2f) bkgData.underline = true; } chNr = (a < 0x18) ? 1 : 2; channel = this.channels[chNr - 1]; channel.setBkgData(bkgData); this.lastCmdA = null; this.lastCmdB = null; return true; } /** * Reset state of parser and its channels. */ reset () { for (let i = 0; i < this.channels.length; i++) { Eif (this.channels[i]) this.channels[i].reset(); } this.lastCmdA = null; this.lastCmdB = null; } /** * Trigger the generation of a cue, and the start of a new one if displayScreens are not empty. */ cueSplitAtTime (t) { for (let i = 0; i < this.channels.length; i++) { if (this.channels[i]) this.channels[i].cueSplitAtTime(t); } } } export default Cea608Parser; |