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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 | 1x 43x 43x 43x 43x 43x 15x 15x 38x 38x 1x 37x 12x 25x 25x 15x 7x 8x 8x 32x 34x 34x 6x 6x 6x 6x 6x 6x 2x 2x 32x 32x 32x 32x 32x 28x 26x 26x 26x 26x 26x 26x 26x 26x 10x 10x 16x 16x 16x 26x 91x 4x 4x 4x 4x 4x 4x 4x 4x 3x 3x 3x 3x 4x 8x 8x 8x 8x 7x 1x 6x 4x 2x 8x 10x 6x 6x 6x 6x 4x 2x 2x 40x 40x 40x 40x 40x 16x 16x 32x 32x 32x 8x 8x 3x 3x 1x | import EventHandler from '../event-handler'; import Event from '../events'; export const FragmentState = { NOT_LOADED: 'NOT_LOADED', APPENDING: 'APPENDING', PARTIAL: 'PARTIAL', OK: 'OK' }; export class FragmentTracker extends EventHandler { constructor (hls) { super(hls, Event.BUFFER_APPENDED, Event.FRAG_BUFFERED, Event.FRAG_LOADED ); this.bufferPadding = 0.2; this.fragments = Object.create(null); this.timeRanges = Object.create(null); this.config = hls.config; } destroy () { this.fragments = null; this.timeRanges = null; this.config = null; EventHandler.prototype.destroy.call(this); super.destroy(); } /** * Return a Fragment that match the position and levelType. * If not found any Fragment, return null * @param {number} position * @param {LevelType} levelType * @returns {Fragment|null} */ getBufferedFrag (position, levelType) { const fragments = this.fragments; const bufferedFrags = Object.keys(fragments).filter(key => { const fragmentEntity = fragments[key]; if (fragmentEntity.body.type !== levelType) return false; if (!fragmentEntity.buffered) return false; const frag = fragmentEntity.body; return frag.startPTS <= position && position <= frag.endPTS; }); if (bufferedFrags.length === 0) { return null; } else { // https://github.com/video-dev/hls.js/pull/1545#discussion_r166229566 const bufferedFragKey = bufferedFrags.pop(); return fragments[bufferedFragKey].body; } } /** * Partial fragments effected by coded frame eviction will be removed * The browser will unload parts of the buffer to free up memory for new buffer data * Fragments will need to be reloaded when the buffer is freed up, removing partial fragments will allow them to reload(since there might be parts that are still playable) * @param {String} elementaryStream The elementaryStream of media this is (eg. video/audio) * @param {TimeRanges} timeRange TimeRange object from a sourceBuffer */ detectEvictedFragments (elementaryStream, timeRange) { let fragmentTimes, time; // Check if any flagged fragments have been unloaded Object.keys(this.fragments).forEach(key => { const fragmentEntity = this.fragments[key]; if (fragmentEntity.buffered === true) { const esData = fragmentEntity.range[elementaryStream]; Eif (esData) { fragmentTimes = esData.time; for (let i = 0; i < fragmentTimes.length; i++) { time = fragmentTimes[i]; if (this.isTimeBuffered(time.startPTS, time.endPTS, timeRange) === false) { // Unregister partial fragment as it needs to load again to be reused this.removeFragment(fragmentEntity.body); break; } } } } }); } /** * Checks if the fragment passed in is loaded in the buffer properly * Partially loaded fragments will be registered as a partial fragment * @param {Object} fragment Check the fragment against all sourceBuffers loaded */ detectPartialFragments (fragment) { let fragKey = this.getFragmentKey(fragment); let fragmentEntity = this.fragments[fragKey]; Eif (fragmentEntity) { fragmentEntity.buffered = true; Object.keys(this.timeRanges).forEach(elementaryStream => { if (fragment.hasElementaryStream(elementaryStream) === true) { let timeRange = this.timeRanges[elementaryStream]; // Check for malformed fragments // Gaps need to be calculated for each elementaryStream fragmentEntity.range[elementaryStream] = this.getBufferedTimes(fragment.startPTS, fragment.endPTS, timeRange); } }); } } getBufferedTimes (startPTS, endPTS, timeRange) { let fragmentTimes = []; let startTime, endTime; let fragmentPartial = false; for (let i = 0; i < timeRange.length; i++) { startTime = timeRange.start(i) - this.bufferPadding; endTime = timeRange.end(i) + this.bufferPadding; if (startPTS >= startTime && endPTS <= endTime) { // Fragment is entirely contained in buffer // No need to check the other timeRange times since it's completely playable fragmentTimes.push({ startPTS: Math.max(startPTS, timeRange.start(i)), endPTS: Math.min(endPTS, timeRange.end(i)) }); break; } else Eif (startPTS < endTime && endPTS > startTime) { // Check for intersection with buffer // Get playable sections of the fragment fragmentTimes.push({ startPTS: Math.max(startPTS, timeRange.start(i)), endPTS: Math.min(endPTS, timeRange.end(i)) }); fragmentPartial = true; } else if (endPTS <= startTime) { // No need to check the rest of the timeRange as it is in order break; } } return { time: fragmentTimes, partial: fragmentPartial }; } getFragmentKey (fragment) { return `${fragment.type}_${fragment.level}_${fragment.sn}`; } /** * Gets the partial fragment for a certain time * @param {Number} time * @returns {Object} fragment Returns a partial fragment at a time or null if there is no partial fragment */ getPartialFragment (time) { let timePadding, startTime, endTime; let bestFragment = null; let bestOverlap = 0; Object.keys(this.fragments).forEach(key => { const fragmentEntity = this.fragments[key]; Eif (this.isPartial(fragmentEntity)) { startTime = fragmentEntity.body.startPTS - this.bufferPadding; endTime = fragmentEntity.body.endPTS + this.bufferPadding; if (time >= startTime && time <= endTime) { // Use the fragment that has the most padding from start and end time timePadding = Math.min(time - startTime, endTime - time); Eif (bestOverlap <= timePadding) { bestFragment = fragmentEntity.body; bestOverlap = timePadding; } } } }); return bestFragment; } /** * @param {Object} fragment The fragment to check * @returns {String} Returns the fragment state when a fragment never loaded or if it partially loaded */ getState (fragment) { let fragKey = this.getFragmentKey(fragment); let fragmentEntity = this.fragments[fragKey]; let state = FragmentState.NOT_LOADED; if (fragmentEntity !== undefined) { if (!fragmentEntity.buffered) state = FragmentState.APPENDING; else if (this.isPartial(fragmentEntity) === true) state = FragmentState.PARTIAL; else state = FragmentState.OK; } return state; } isPartial (fragmentEntity) { return fragmentEntity.buffered === true && ((fragmentEntity.range.video !== undefined && fragmentEntity.range.video.partial === true) || (fragmentEntity.range.audio !== undefined && fragmentEntity.range.audio.partial === true)); } isTimeBuffered (startPTS, endPTS, timeRange) { let startTime, endTime; for (let i = 0; i < timeRange.length; i++) { startTime = timeRange.start(i) - this.bufferPadding; endTime = timeRange.end(i) + this.bufferPadding; if (startPTS >= startTime && endPTS <= endTime) return true; Iif (endPTS <= startTime) { // No need to check the rest of the timeRange as it is in order return false; } } return false; } /** * Fires when a fragment loading is completed */ onFragLoaded (e) { let fragment = e.frag; // dont track initsegment (for which sn is not a number) Eif (!isNaN(fragment.sn)) { let fragKey = this.getFragmentKey(fragment); let fragmentEntity = { body: fragment, range: Object.create(null), buffered: false }; this.fragments[fragKey] = fragmentEntity; } } /** * Fires when the buffer is updated */ onBufferAppended (e) { // Store the latest timeRanges loaded in the buffer this.timeRanges = e.timeRanges; Object.keys(this.timeRanges).forEach(elementaryStream => { let timeRange = this.timeRanges[elementaryStream]; this.detectEvictedFragments(elementaryStream, timeRange); }); } /** * Fires after a fragment has been loaded into the source buffer */ onFragBuffered (e) { this.detectPartialFragments(e.frag); } /** * Return true if fragment tracker has the fragment. * @param {Object} fragment * @returns {boolean} */ hasFragment (fragment) { const fragKey = this.getFragmentKey(fragment); return this.fragments[fragKey] !== undefined; } /** * Remove a fragment from fragment tracker until it is loaded again * @param {Object} fragment The fragment to remove */ removeFragment (fragment) { let fragKey = this.getFragmentKey(fragment); delete this.fragments[fragKey]; } /** * Remove all fragments from fragment tracker. */ removeAllFragments () { this.fragments = Object.create(null); } } |